object Form1: TForm1
  Left = 0
  Top = 0
  Margins.Left = 4
  Margins.Top = 4
  Margins.Right = 4
  Margins.Bottom = 4
  BorderIcons = [biSystemMenu, biMinimize]
  Caption = #1041#1083#1086#1082' '#1089#1083#1091#1095#1072#1081#1085#1099#1093' '#1079#1074#1105#1079#1076
  ClientHeight = 778
  ClientWidth = 1379
  Color = clBtnFace
  Font.Charset = DEFAULT_CHARSET
  Font.Color = clWindowText
  Font.Height = -19
  Font.Name = 'Tahoma'
  Font.Style = []
  Menu = MainMenu1
  Position = poScreenCenter
  OnCreate = FormCreate
  OnMouseWheel = FormMouseWheel
  PixelsPerInch = 168
  TextHeight = 23
  object GLSceneViewer1: TGLSceneViewer
    Left = 0
    Top = 0
    Width = 1054
    Height = 746
    Margins.Left = 6
    Margins.Top = 6
    Margins.Right = 6
    Margins.Bottom = 6
    Camera = GLCamera1
    Buffer.BackgroundColor = clBlack
    FieldOfView = 164.730224609375000000
    PenAsTouch = False
    Align = alClient
    OnMouseDown = GLSceneViewer1MouseDown
    OnMouseMove = GLSceneViewer1MouseMove
    TabOrder = 0
  end
  object StatusBar1: TStatusBar
    Left = 0
    Top = 746
    Width = 1379
    Height = 32
    Margins.Left = 6
    Margins.Top = 6
    Margins.Right = 6
    Margins.Bottom = 6
    Panels = <
      item
        Text = 'Exec Time:'
        Width = 1173
      end
      item
        Text = 'FPS:'
        Width = 88
      end>
  end
  object PanelLeft: TPanel
    Left = 1054
    Top = 0
    Width = 325
    Height = 746
    Margins.Left = 6
    Margins.Top = 6
    Margins.Right = 6
    Margins.Bottom = 6
    Align = alRight
    TabOrder = 2
    object ButtonClear: TButton
      Left = 101
      Top = 582
      Width = 151
      Height = 45
      Margins.Left = 6
      Margins.Top = 6
      Margins.Right = 6
      Margins.Bottom = 6
      Caption = #1054#1095#1080#1089#1090#1080#1090#1100' '#1073#1083#1086#1082
      TabOrder = 0
      OnClick = ButtonClearClick
    end
    object rgBlock: TRadioGroup
      Left = 34
      Top = 97
      Width = 260
      Height = 274
      Margins.Left = 6
      Margins.Top = 6
      Margins.Right = 6
      Margins.Bottom = 6
      Caption = #1041#1083#1086#1082
      ItemIndex = 0
      Items.Strings = (
        #1050#1091#1073
        #1064#1072#1088
        #1057#1092#1077#1088#1072
        #1062#1080#1083#1080#1085#1076#1088)
      TabOrder = 1
    end
    object btnDraw: TButton
      Left = 67
      Top = 400
      Width = 202
      Height = 45
      Margins.Left = 6
      Margins.Top = 6
      Margins.Right = 6
      Margins.Bottom = 6
      Caption = #1044#1086#1073#1072#1074#1080#1090#1100
      TabOrder = 2
      OnClick = btnDrawClick
    end
    object seNStars: TSpinEdit
      Left = 168
      Top = 29
      Width = 130
      Height = 34
      Margins.Left = 6
      Margins.Top = 6
      Margins.Right = 6
      Margins.Bottom = 6
      MaxValue = 1000000
      MinValue = 1
      TabOrder = 3
      Value = 1000
    end
    object StaticText1: TStaticText
      Left = 36
      Top = 38
      Width = 112
      Height = 27
      Margins.Left = 6
      Margins.Top = 6
      Margins.Right = 6
      Margins.Bottom = 6
      Caption = #1063#1080#1089#1083#1086' '#1079#1074#1105#1079#1076
      TabOrder = 4
    end
  end
  object GLScene1: TGLScene
    Left = 24
    Top = 16
    object dcBlock: TGLDummyCube
      Scale.Coordinates = {00000040000000400000004000000000}
      ShowAxes = True
      CubeSize = 1.000000000000000000
      VisibleAtRunTime = True
      object Stars: TGLPoints
        NoZWrite = False
        Static = False
      end
    end
    object GLLightSource1: TGLLightSource
      Ambient.Color = {0000803F0000803F0000803F0000803F}
      ConstAttenuation = 1.000000000000000000
      SpotCutOff = 180.000000000000000000
    end
    object GLCamera1: TGLCamera
      DepthOfView = 100.000000000000000000
      FocalLength = 50.000000000000000000
      TargetObject = dcBlock
      Position.Coordinates = {0000004000000040000000400000803F}
    end
  end
  object GLCadencer1: TGLCadencer
    Scene = GLScene1
    OnProgress = GLCadencer1Progress
    Left = 206
    Top = 28
  end
  object Timer1: TTimer
    OnTimer = Timer1Timer
    Left = 348
    Top = 28
  end
  object MainMenu1: TMainMenu
    Left = 549
    Top = 32
  end
end
